Group synchronization in networked virtual environments


This paper proposes two group synchronization schemes, which adjust the output timing among destinations, in networked virtual environments where voice and video streams are output in a 3-D virtual space. We introduce the concept of the global importance of each media object, which includes a voice stream and a video one. The global importance is determined… (More)
DOI: 10.1109/ICC.2003.1204463


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@inproceedings{Ishibashi2003GroupSI, title={Group synchronization in networked virtual environments}, author={Yutaka Ishibashi and Kiyoshi Tomaru and Shuji Tasaka and Katsunori Inazumi}, booktitle={ICC}, year={2003} }