Gidget: An online debugging game for learning and engagement in computing education

@article{Lee2014GidgetAO,
  title={Gidget: An online debugging game for learning and engagement in computing education},
  author={Michael J. Lee},
  journal={2014 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)},
  year={2014},
  pages={193-194}
}
As interest in acquiring programming skills continue to increase, many are turning to discretionary online resources to learn programming. However, researchers and educators need more data to better understand who these learners are and what their needs are to create useful and sustainable learning technologies to support them. In my work, I investigate the factors that make a learning game engaging for users, and examine if playing through the game shows measurable learning outcomes. The game… CONTINUE READING

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