Getting the Story Right: Making Computer-Generated Stories More Entertaining

Abstract

In this paper we describe our efforts to increase the entertainment value of the stories generated by our story generation system, the Virtual Storyteller, at the levels of plot creation, discourse generation and spoken language presentation. We also discuss the construction of a story database that will enable our system to learn from previous stories and user feedback, to create better and more entertaining stories.

DOI: 10.1007/11590323_32

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Cite this paper

@inproceedings{Oinonen2005GettingTS, title={Getting the Story Right: Making Computer-Generated Stories More Entertaining}, author={Katri Oinonen and Mari{\"{e}t Theune and Anton Nijholt and Dirk Heylen}, booktitle={INTETAIN}, year={2005} }