Genre and game studies: Toward a critical approach to video game genres

@article{Apperley2006GenreAG,
  title={Genre and game studies: Toward a critical approach to video game genres},
  author={Tom Apperley},
  journal={Simulation \& Gaming},
  year={2006},
  volume={37},
  pages={23 - 6}
}
  • Tom Apperley
  • Published 1 March 2006
  • Art, Sociology
  • Simulation & Gaming
This article examines the notion of genre in video games. The main argument is that the market-based categories of genre that have been developed in the context of video games obscure the new medium's crucial defining feature, by dividing them into categories (loosely) organized by their similarities to prior forms of mediation. The article explores the inherent tension between the conception of video games as a unified new media form, and the current fragmented genre-based approach that… 

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