Generative Music and Laptop Performance

@article{Collins2003GenerativeMA,
  title={Generative Music and Laptop Performance},
  author={Nick Collins},
  journal={Contemporary Music Review},
  year={2003},
  volume={22},
  pages={67 - 79}
}
  • Nick Collins
  • Published 2003
  • Computer Science
  • Contemporary Music Review
  • Live computer music is the perfect medium for generative music systems, for non-linear compositional constructions and for interactive manipulation of sound processing. Unfortunately, much of the complexity of these real-time systems is lost on a potential audience, excepting those few connoisseurs who sneak round the back to check the laptop screen. An artist using powerful software like SuperCollider or PD cannot be readily distinguished from someone checking their e-mail whilst DJ-ing with… CONTINUE READING
    72 Citations
    The analysis of generative music programs
    • 56
    • PDF
    A Software System for Laptop Performance and Improvisation
    • 3
    • PDF
    Controlling Live Generative Electronic Music with Deviate
    • PDF
    The Cambridge Companion to Electronic Music
    • 62
    Apps, Agents, and Improvisation: Ensemble Interaction with Touch-Screen Digital Musical Instruments
    • 3
    • PDF
    Live electronic music
    • Nicolas Collins
    • Computer Science, Art
    • The Cambridge Companion to Electronic Music
    • 2012
    • 14
    Score instruments : a new paradigm of musical instruments to guide musical wonderers
    • 1
    • PDF
    Show Them My Screen: Mirroring a Laptop Screen as an Expressive and Communicative Means in Computer Music
    • 1
    • PDF
    Different Strokes: a Prototype Software System for Laptop Performance and Improvisation
    • 26
    • PDF

    References

    SHOWING 1-10 OF 34 REFERENCES
    The Computer Music Tutorial
    • 1,064
    Something Digital
    • 9
    • PDF
    A Protocol for Audiovisual Cutting
    • 4
    • PDF
    Infinite Length Pieces: A User's Guide
    • 8
    • PDF
    Creating and Exploring Huge Parameter Spaces: Interactive Evolution as a Tool for Sound Generation
    • 59
    Rhythm and Timing in Music
    • 262
    Continued Evolution of the SuperCollider Real Time Synthesis Environment
    • 29
    Automated Composition in Retrospect: 1956–1986
    • 75
    • PDF
    Relating Superhuman Virtuosity to Human Performance
    • 5
    • PDF
    The BBCut Library
    • 11