Gazing at games: using eye tracking to control virtual characters


Welcome to the course: Gazing at Games: Using Eye Tracking to Control Virtual Characters. I will start with a short introduction of the course which will give you an idea of its aims and structure. I will also talk a bit about my background and research interests and motivate why I think this work is important. 
DOI: 10.1145/1837101.1837106


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Citations per Year

Citation Velocity: 16

Averaging 16 citations per year over the last 3 years.

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