Gamifying intelligent environments

  title={Gamifying intelligent environments},
  author={Yefeng Liu and Todorka Alexandrova and Tatsuo Nakajima},
  booktitle={Ubi-MUI '11},
Recently digital designers have begun to integrate game elements and mechanics into non-game applications, systems, and services, to better engage end-users. This notion is named as the "gamification". In this paper, we discuss the idea of applying the gamification concept in designing intelligent environments to improve the overall user engagement. We present two case studies to better understand the effectiveness of gamifying intelligent systems: a mobile crowd-sourcing application that works… CONTINUE READING
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