Gamification in Software Engineering Education: An Empirical Study

@article{Souza2017GamificationIS,
  title={Gamification in Software Engineering Education: An Empirical Study},
  author={Maur{\'i}cio Ronny de Almeida Souza and Kattiana Fernandes Constantino and Lucas Furtini Veado and E. Figueiredo},
  journal={2017 IEEE 30th Conference on Software Engineering Education and Training (CSEE&T)},
  year={2017},
  pages={276-284}
}
  • Maurício Ronny de Almeida Souza, Kattiana Fernandes Constantino, +1 author E. Figueiredo
  • Published 2017
  • Computer Science
  • 2017 IEEE 30th Conference on Software Engineering Education and Training (CSEE&T)
  • Gamification is the application of game-design elements and game principles in non-game contexts. Gamification is a relatively new trend that has been applied in various domains, including Software Engineering. However, few studies have explored the potential of gamification in the context of Software Engineering education. In this paper, we describe an experience of introducing two game elements, namely badges and leaderboards, in an introductory Software Engineering course. Our goal is to… CONTINUE READING
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