Gamification and Education : A Literature

  title={Gamification and Education : A Literature},
  author={Ilaria Caponetto and Jeffrey Earp and Michela Ott}
The term " gamification " is generally used to denote the application of game mechanisms in non‐gaming environments with the aim of enhancing the processes enacted and the experience of those involved. In recent years, gamification has become a catchword throughout the fields of education and training, thanks to its perceived potential to make learning more motivating and engaging. This paper is an attempt to shed light on the emergence and consolidation of gamification in education/training… CONTINUE READING
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