Gamification and Education : A Literature

@inproceedings{CaponettoGamificationAE,
  title={Gamification and Education : A Literature},
  author={Ilaria Caponetto and Jeffrey Earp and Michela Ott}
}
The term " gamification " is generally used to denote the application of game mechanisms in non‐gaming environments with the aim of enhancing the processes enacted and the experience of those involved. In recent years, gamification has become a catchword throughout the fields of education and training, thanks to its perceived potential to make learning more motivating and engaging. This paper is an attempt to shed light on the emergence and consolidation of gamification in education/training… CONTINUE READING
Highly Cited
This paper has 30 citations. REVIEW CITATIONS
14 Citations
26 References
Similar Papers

Citations

Publications citing this paper.
Showing 1-10 of 14 extracted citations

References

Publications referenced by this paper.
Showing 1-10 of 26 references

Gamification and Web‐based Homework

  • G Goehle
  • PRIMUS
  • 2013
2 Excerpts

Gamification in science education: The relationship of educational games to motivation and achievement

  • K Rouse
  • Gamification in science education: The…
  • 2013
1 Excerpt

Similar Papers

Loading similar papers…