• Corpus ID: 59459976

Games people play: An overview of strategic decision-making theory in conflict situations

@article{Georgiou2015GamesPP,
  title={Games people play: An overview of strategic decision-making theory in conflict situations},
  author={Harris V. Georgiou},
  journal={viXra},
  year={2015}
}
Last updated: June 15, 2015 Abstract — In this paper, a gentle introduction to Game Theory is presented in the form of basic concepts and examples. Minimax and Nash's theorem are introduced as the formal definitions for optimal strategies and equilibria in zero-sum and nonzero-sum games. Several elements of cooperative gaming, coalitions, voting ensembles, voting power and collective e ciency are described in brief. Analytical (matrix) and extended (tree-graph) forms of game representation is… 
2 Citations

On the Self-Studying in Higher Mathematics

In the circumstance of the age of knowledge economy and society of information, the update of knowledge have sped up its frequency, which make it of vital importance to train college students’

References

SHOWING 1-10 OF 48 REFERENCES

Collective decision efficiency and optimal voting mechanisms: A comprehensive overview for multi-classifier models

TLDR
A new game-theoretic approach for combining multiple classifiers is proposed, and a fully adaptive version of WMRs is proposed as a statistically invariant way of adjusting the design process of the optimal WMR to the arbitrary non-symmetrical properties of the underlying feature space.

Games of Strategy: Theory and Applications

Abstract : "Games of Strategy: Theory and Applications," originally published by Prentice Hall in 1961, was written by Melvin Dresher, a RAND research mathematician, during the heyday of Game Theory

NON-COOPERATIVE GAMES

we would call cooperative. This theory is based on an analysis of the interrelationships of the various coalitions which can be formed by the players of the game. Our theory, in contradistinction, is

Games with Incomplete Information Played by "Bayesian" Players, I-III: Part I. The Basic Model&

TLDR
The paper develops a new theory for the analysis of games with incomplete information where the players are uncertain about some important parameters of the game situation, such as the payoff functions, the strategies available to various players, the information other players have about the game, etc.

Complex Strategic Analysis: A Hypergame Study of the Fall of France

TLDR
It is suggested that Hypergame analysis can be of assistance in achieving adequate levels of problem-perception in complex, conflict-prone environments, in particular by helping in the generation of multiple models.

Iterated Prisoner’s Dilemma contains strategies that dominate any evolutionary opponent

TLDR
It is shown that there exists no simple ultimatum strategy whereby one player can enforce a unilateral claim to an unfair share of rewards, but such strategies unexpectedly do exist.

Weighted Voting, Multicameral Representation, and Power

Abstract A simple game ( P, W ) can serve as a model of a voting system in which an alternative is pitted against the status quo. In what follows, we investigate the following three aspects of such

Theory of Games and Economic Behavior.

This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together

A Gentle Introduction to Game Theory

Introduction The formal definitions Optimal responses to specific strategies The maximin strategy The minimax strategy Solutions of zero-sum games $2 \times n$ and $m \times 2$ games Dominance

Diplomacy and domestic politics: the logic of two-level games

  • R. Putnam
  • Political Science, Economics
    International Organization
  • 1988
Domestic politics and international relations are often inextricably entangled, but existing theories (particularly “state-centric” theories) do not adequately account for these linkages. When