Games, Motivation, and Learning: A Research and Practice Model

@article{Garris2002GamesMA,
  title={Games, Motivation, and Learning: A Research and Practice Model},
  author={Rosemary D. Garris and R. Ahlers and J. Driskell},
  journal={Simulation \& Gaming},
  year={2002},
  volume={33},
  pages={441 - 467}
}
Although most agree that games can be engaging and that games can be instructive, there is little consensus regarding the essential characteristics of instructional games. Implicit in the research literature is the notion that if we pair instructional content with certain game features, we can harness the power of games to engage users and achieve desired instructional goals. In this article, the authors present an input-processoutput model of instructional games and learning that elaborates (a… Expand

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