Game Design in Virtual Reality Systems for Stroke Rehabilitation

@article{Goude2007GameDI,
  title={Game Design in Virtual Reality Systems for Stroke Rehabilitation},
  author={Daniel Goude and Staffan Bj{\"o}rk and Martin Rydmark},
  journal={Studies in health technology and informatics},
  year={2007},
  volume={125},
  pages={146-8}
}
We propose a model for the structured design of games for post-stroke rehabilitation. The model is based on experiences with game development for a haptic and stereo vision immersive workbench intended for daily use in stroke patients' homes. A central component of this rehabilitation system is a library of games that are simultaneously entertaining for the patient and beneficial for rehabilitation [1], and where each game is designed for specific training tasks through the use of the model. 
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