Fully Human, Fully Machine: Rhetorics of Digital Disembodiment in Programming

@article{Easter2020FullyHF,
  title={Fully Human, Fully Machine: Rhetorics of Digital Disembodiment in Programming},
  author={Brandee Easter},
  journal={Rhetoric Review},
  year={2020},
  volume={39},
  pages={202 - 215}
}
ABSTRACT One way toward a more embodied digital rhetoric is through interrogating constructions of digital disembodiment. To make that case, this article examines one of the most famous esoteric or “weird” programming languages, which are not designed for any “real world” purpose, but as art, parody, or experiment. This language, named “brainfuck,” is notorious for its difficulty and uses challenges of mastery to assert a “true” (white, straight, masculine) programmer identity. As brainfuck… Expand
Writing With Data: A Study of Coding on a Data-Journalism Team
TLDR
This article theorizes coding as a form of writing with data through a qualitative case study of a web developer’s coding on a data-journalism team to examine how his coding to process and analyze data sets involved the construction and negotiation of emergent problems throughout his coding tasks. Expand

References

SHOWING 1-10 OF 75 REFERENCES
Embodying Turing’s Machine: Queer, Embodied Rhetorics in the History of Digital Computation
Although Alan Turing has been cast as a thinker who separates mind and body, this article approaches his technical writing anew through the theoretical lenses of embodied rhetoric and queer rhetoric.Expand
The Body: An Abstract and Actual Rhetorical Concept
The body has always been an implicit concern for rhetorical studies. This essay suggests that that implicit concern has mostly relied on an abstract, and specific, concept of the body. It is onlyExpand
Ethical Programs: Hospitality and the Rhetorics of Software
Living in a networked world means never really getting to decide in any thoroughgoing way who or what enters your "space" (your laptop, your iPhone, your thermostat ...your home). With this as aExpand
The Machine That Therefore I Am
Following Derrida, who follows the animal, this article seeks to proliferate the figures that mark the limits of the space between the “machine” and the “human.” Drawing on Erasmus’s De copia, IExpand
The Slave's Work: Reading Slavery through Hegel's Master-Slave Dialectic
  • G. Aching
  • Philosophy
  • PMLA/Publications of the Modern Language Association of America
  • 2012
In phenomenology of spirit (1807), G. W. F. Hegel employs the figures of the “lord” and “bondsman” to explain the struggle between an independent and a dependent self-consciousness in the aftermathExpand
A Box, Darkly: Obfuscation, Weird Languages, and Code Aesthetics
The standard idea of code aesthetics, when such an idea manifests itself at all, allows for programmers to have elegance and clarity as their standards. This paper explores programming practices inExpand
The Computer Boys Take Over: Computers, Programmers, and the Politics of Technical Expertise
Of all of the revolutionary technological innovations of the 20th century, none is as widely recognized, as celebrated, or as profoundly influential as the invention of the electronic digitalExpand
The Queer Art of Failure
Judith ‘Jack’ Halberstam’s The Queer Art of Failure sets itself the task of ‘dismantl[ing] the logics of success and failure with which we currently live’ (2011: 2). To do so it constructs whatExpand
Algorithms of Oppression: How Search Engines Reinforce Racism
Read and considered thoughtfully, Safiya Umoja Noble’s Algorithms of Oppression: How Search Engines Reinforce Racism is devastating. It reduces to rubble the notion that technology is neutral andExpand
Persuasive Games: The Expressive Power of Videogames
TLDR
Ian Bogost argues that videogames, thanks to their basic representational mode of procedurality (rule-based representations and interactions), open a new domain for persuasion; they realize a new form of rhetoric. Expand
...
1
2
3
4
5
...