Fully Human, Fully Machine: Rhetorics of Digital Disembodiment in Programming

  title={Fully Human, Fully Machine: Rhetorics of Digital Disembodiment in Programming},
  author={Brandee Easter},
  journal={Rhetoric Review},
  pages={202 - 215}
ABSTRACT One way toward a more embodied digital rhetoric is through interrogating constructions of digital disembodiment. To make that case, this article examines one of the most famous esoteric or “weird” programming languages, which are not designed for any “real world” purpose, but as art, parody, or experiment. This language, named “brainfuck,” is notorious for its difficulty and uses challenges of mastery to assert a “true” (white, straight, masculine) programmer identity. As brainfuck… Expand
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