Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition
This paper investigates how to transform machine creativity systems into interactive tools that support human-computer co-creation. We use three case studies to identify common issues in this transformation, under the perspective of User-Centered Design. We also analyse the interactivity and creative behavior of the three platforms in terms of Wiggins' formalization of creativity as a search. We arrive at the conclusion that adapting creative software for supporting human-computer co-creation requires redesigning some major aspects of the software, which guides our ongoing project of building an interactive poetry composition tool.