From Craft to Corporate Interfacing: Rock Musicianship in the Age of Music Television and Computer-Programmed Music

@article{Tandt2004FromCT,
  title={From Craft to Corporate Interfacing: Rock Musicianship in the Age of Music Television and Computer-Programmed Music},
  author={Christophe Den Tandt},
  journal={Popular Music and Society},
  year={2004},
  volume={27},
  pages={139 - 160}
}
John Shirley’s cyberpunk story “Freezone” describes a future in which leatherclad “rock classicist[s]” keep alive the traditions of 1960s and ’70s music (Shirley 142). These fundamentalists wage a losing battle against techno performers (“sexless . . . dancing mannequin[s]”) whose bodies are wired to software that turns stage antics directly into sound (145). The present article explores the real-life context of this cyberpunk story. I intend to show how the discourse of classic rock… Expand
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