First Person Virtual Reality for Evaluation and Learning of Construction Site Safety

@inproceedings{Hilfert2016FirstPV,
  title={First Person Virtual Reality for Evaluation and Learning of Construction Site Safety},
  author={Thomas Hilfert and Jochen Teizer and Markus K{\"o}nig},
  year={2016}
}
Early hazard recognition in the construction environment plays a pivotal role in accident prevention. Modern technological advances in the field of visualization and display hardware enable unrivaled situational experiences when using headmounted displays. Low-cost hardware, high refresh rates and increasing resolutions of devices enable immersion into a virtual world with useful safety applications for the architecture, engineering, and construction (AEC) industry. Realistic particle effects… 

Figures and Tables from this paper

Virtual Reality Simulator for Construction workers
TLDR
The application developed to train construction workers on the operating mode of a formwork panel and the stabilization task in particular and the tests conducted showed that the application was conclusive and cost efficient and virtual reality could be of added value in the training process to reduce safety and health issues in the construction industry.
An Immersive Virtual Reality Training Game for Power Substations Evaluated in Terms of Usability and Engagement
TLDR
A system for power substation operational training by exploring and interacting with realistic models in virtual worlds using serious games and the suitability for vocational training carried out by utility companies was evaluated.
A smart objects library for BIM-based construction site and emergency management to support mobile VR safety training experiences
TLDR
This work provides the definition of a structured library of construction site objects dedicated to the production of VR scenarios for safety training comprising 168 items, implemented and validated.
Virtual environments for safety learning in construction and engineering: seeking evidence and identifying gaps for future research
BackgroundInjuries and fatalities resulting from work place accidents remain a global concern within the construction and engineering sectors. Education and training of personnel are two of the
Improving construction safety with virtual-design construction technologies - a review
TLDR
The review showed that VDC technologies can substantially improve construction safety, and highlights challenges such as research gaps regarding these digital tools that are currently impeding their widespread use in construction safety.
Immersive VR in the construction classroom to increase student understanding of sequence, assembly, and space of wood frame construction
  • J. Lucas
  • Education
    J. Inf. Technol. Constr.
  • 2018
TLDR
The results conclude that the students had an overall favourable view of implementing the technology into the construction curriculum and the development of the HMD-VR environment, the user experience, and the results of the pre/post surveys.
A Review on Using Opportunities of Augmented Reality and Virtual Reality in Construction Project Management
  • Shakil Ahmed
  • Business
    Organization, Technology and Management in Construction: an International Journal
  • 2019
TLDR
A comprehensive review of a summary of using potential opportunities of AR and VR to solve a variety of construction management issues effectively and efficiently found that AR is successfully used in construction project scheduling, progress tracking, worker training, safety management, time and cost management, and quality and defects management.
Rapid development of Virtual Reality based construction sequence simulations: a case study
  • J. Lucas
  • Education
    J. Inf. Technol. Constr.
  • 2020
TLDR
This paper explores the development of a framework for rapid content development that can help students develop an understanding of the sequence and components of construction assemblies.
Evaluating 4D-BIM and VR for Effective Safety Communication and Training: A Case Study of Multilingual Construction Job-Site Crew
TLDR
This study concludes that 4-D BIM-enabled VR visualization can improve information flow and knowledge exchange in a multilingual environment where jobsite crew do not speak a common language and cannot understand written safety instructions, manuals, and documents in any common language due to linguistic diversity.
...
...

References

SHOWING 1-10 OF 16 REFERENCES
SAVES: a safety training augmented virtuality environment for construction hazard recognition and severity identification
TLDR
An Augmented Virtuality(AV) training environment named System for Augmented virtuality Environment Safety (SAVES) was designed and is presented and the complete process of design, development, implementation and results analysis of SAVES is presented.
Towards a Cyber-Physical Gaming System for Training in the Construction and Engineering Industry
TLDR
An activity tracking and feedback system that captures the physical activity of a construction worker climbing a ladder is presented and a proposed serious cyber-physical gaming system that incorporates wearable technologies that has the potential to support both construction training and practice is tested.
Reflections on using a game engine to develop a virtual training system for construction excavator operators
Virtual Reality (VR) technology can facilitate training in construction equipment operations, as the cost for virtual training is lower and the practical hazard is eliminated. This paper presents a
Dynamic 3D Visualization of Articulated Construction Equipment
TLDR
This paper presents research that led to the design and implementation of practical 3D animation methods to visualize multiply-articulated construction equipment in 3D animations of simulated construction operations.
...
...