Filtering solid Gabor noise

  title={Filtering solid Gabor noise},
  author={Ares Lagae and George Drettakis},
  journal={ACM Trans. Graph.},
Solid noise is a fundamental tool in computer graphics. Surprisingly, no existing noise function supports both high-quality antialiasing and continuity across sharp edges. In this paper we show that a slicing approach is required to preserve continuity across sharp edges, and we present a new noise function that supports anisotropic filtering of sliced solid noise. This is made possible by individually filtering the slices of Gabor kernels, which requires the proper treatment of phase. This in… CONTINUE READING