Fast triangle reordering for vertex locality and reduced overdraw

Abstract

We present novel algorithms that optimize the order in which triangles are rendered, to improve post-transform vertex cache efficiency as well as for view-independent overdraw reduction. The resulting triangle orders perform on par with previous methods, but are orders magnitude faster to compute. The improvements in processing speed allow us to perform… (More)
DOI: 10.1145/1275808.1276489

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@article{Sander2007FastTR, title={Fast triangle reordering for vertex locality and reduced overdraw}, author={Pedro V. Sander and Diego F. Nehab and Joshua Barczak}, journal={ACM Trans. Graph.}, year={2007}, volume={26}, pages={89} }