Fast geometry acquisition for mixed reality applications using motion tracking

@article{Sherstyuk2008FastGA,
  title={Fast geometry acquisition for mixed reality applications using motion tracking},
  author={Andrei Sherstyuk and Anton Treskunov and Benjamin W. Berg},
  journal={2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality},
  year={2008},
  pages={179-180}
}
Mixing real and virtual elements into one environment often involves creating geometry models of physical objects. Traditional approaches include manual modeling by 3D artists or use of dedicated devices. Both approaches require special skills or special hardware and may be costly. We propose a new method for fast semi-automatic 3D geometry acquisition… CONTINUE READING