Fast exact and approximate geodesics on meshes

@article{Surazhsky2005FastEA,
  title={Fast exact and approximate geodesics on meshes},
  author={Vitaly Surazhsky and Tatiana Surazhsky and Danil Kirsanov and Steven J. Gortler and Hugues Hoppe},
  journal={ACM Trans. Graph.},
  year={2005},
  volume={24},
  pages={553-560}
}
The computation of geodesic paths and distances on triangle meshes is a common operation in many computer graphics applications. We present several practical algorithms for computing such geodesics from a source point to one or all other points efficiently. First, we describe an implementation of the exact "single source, all destination" algorithm presented by Mitchell, Mount, and Papadimitriou (MMP). We show that the algorithm runs much faster in practice than suggested by worst case analysis… CONTINUE READING
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