Fast Instantiation of GGP Game Descriptions Using Prolog with Tabling

Abstract

We present a method to instantiate game descriptions used in General Game Playing with a Prolog interpreter using tabling. Instantiation is a crucial step for speeding up the interpretation of game descriptions and increasing the playing strength of general players. Our method allows us to ground almost all of the game descriptions present on the GGP servers in a time that is compatible with the common time settings of the GGP competition. It instantiates more rapidly than previous published methods.

DOI: 10.3233/978-1-61499-419-0-1121

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Cite this paper

@inproceedings{Vittaut2014FastIO, title={Fast Instantiation of GGP Game Descriptions Using Prolog with Tabling}, author={Jean-No{\"{e}l Vittaut and Jean M{\'e}hat}, booktitle={ECAI}, year={2014} }