Corpus ID: 208002726

Factors to Consider for Tailored Gamification

@inproceedings{Lyon2019FactorsTC,
  title={Factors to Consider for Tailored Gamification},
  author={Jean Moulin Lyon},
  year={2019}
}
  • Jean Moulin Lyon
  • Published 2019
  • Gamification is widely used to foster user motivation. Recent studies show that users can be more or less receptive to different game elements, based on their personality or player profile. Consequently, recent work on tailored gamification tries to identify links between user types and motivating game elements. However findings are very heterogeneous due to different contexts, different typologies to characterize users, and different implementations of game elements. Our work seeks to obtain… CONTINUE READING

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