Factors to Consider for Tailored Gamification

@article{Hallifax2019FactorsTC,
  title={Factors to Consider for Tailored Gamification},
  author={Stuart Hallifax and Audrey Serna and Jean-Charles Marty and Guillaume Lavou{\'e} and {\'E}lise Lavou{\'e}},
  journal={Proceedings of the Annual Symposium on Computer-Human Interaction in Play},
  year={2019}
}
  • Stuart Hallifax, Audrey Serna, +2 authors Élise Lavoué
  • Published in CHI PLAY '19 2019
  • Computer Science
  • Gamification is widely used to foster user motivation. Recent studies show that users can be more or less receptive to different game elements, based on their personality or player profile. Consequently, recent work on tailored gamification tries to identify links between user types and motivating game elements. However findings are very heterogeneous due to different contexts, different typologies to characterize users, and different implementations of game elements. Our work seeks to obtain… CONTINUE READING

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