Eye Reconstruction and Modeling for Digital Humans

@inproceedings{Brard2018EyeRA,
  title={Eye Reconstruction and Modeling for Digital Humans},
  author={Pascal B{\'e}rard},
  year={2018}
}
The creation of digital humans is a long-standing challenge of computer graphics. Digital humans are tremendously important for applications in visual effects and virtual reality. The traditional way to generate digital humans is through scanning. Facial scanning in general has become ubiquitous in digital media, but most efforts have focused on reconstructing the skin only. The most important part of a digital human are arguably the eyes. Even though the human eye is one of the central… CONTINUE READING

References

Publications referenced by this paper.
SHOWING 1-10 OF 110 REFERENCES

Super resolution using edge prior and single image detail synthesis

  • 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition
  • 2010
VIEW 4 EXCERPTS
HIGHLY INFLUENTIAL

Graphics (Proc

Abhijeet Ghosh, Graham Fyffe, +3 authors Paul Debevec. Multiview face capture using polarized sp Trans
  • SIGGRAPH Asia), 30(6):129,
  • 2011
VIEW 22 EXCERPTS
HIGHLY INFLUENTIAL

IEEE TVCG

Guillaume François, Pascal Gautron, Gaspard Breton, Kadi Bouatouch. Image-based modeling of the human eye
  • 15(5):815–827,
  • 2009
VIEW 4 EXCERPTS
HIGHLY INFLUENTIAL

Physiological measurement

Andrzej Hachol, W Szczepanowska-Nowak, +4 authors D Wygledowska-Promienska. Measurement of pupil react pupillometry
  • 28(1):61,
  • 2007
VIEW 3 EXCERPTS
HIGHLY INFLUENTIAL

Investigative Ophthalmology & Visual Science

David A Atchison, Catherine E Jones, +5 authors myopia
  • 45(10):3380–3386,
  • 2004
VIEW 4 EXCERPTS
HIGHLY INFLUENTIAL

pages 25–36

Thomas Brox, Andrés Bruhn, Nils Papenberg, Joachim Weickert. High accuracy optical flow estimation ba ECCV
  • Springer,
  • 2004
VIEW 5 EXCERPTS
HIGHLY INFLUENTIAL

The center of rotation of the eye.

  • American journal of optometry and archives of American Academy of Optometry
  • 1962
VIEW 5 EXCERPTS
HIGHLY INFLUENTIAL

Real-Time 3D Eye Performance Reconstruction for RGBD Cameras

  • IEEE Transactions on Visualization and Computer Graphics
  • 2017
VIEW 4 EXCERPTS
HIGHLY INFLUENTIAL