• Corpus ID: 55888707

Exploring Virtual Reality in Classroom for Teaching and Learning of Descriptive Geometry

@inproceedings{Seabra2009ExploringVR,
  title={Exploring Virtual Reality in Classroom for Teaching and Learning of Descriptive Geometry},
  author={Rodrigo Duarte Seabra and Eduardo Toledo Santos},
  year={2009}
}
Spatial visualization ability is an important skill for the engineering practice. Engineering Design Graphics courses have a great potential for developing spatial cognition. A common topic of these courses is Descriptive Geometry, which is one of the main tools for training students’ spatial perception. Based on these assumptions and on the advantages of using Virtual Reality for education, this paper describes the DG@VR, an innovative tool for supporting Descriptive Geometry teaching, as well… 

Figures from this paper

Effects of Stereoscopic Display on Learning and User Experience in an Educational Virtual Environment
TLDR
Results showed that users were more successful in the learning tasks in the stereoscopic condition, and perceived affective quality, flow, and immersion were better in this condition.
Position Paper On Use Of Stereoscopy To Support Science Learning: Ten Years Of Research
TLDR
The position is that stereoscopy should be used only where its unique properties can accommodate specific requirements of understanding topics and tasks namely visualizations where the spatial sense of depth is germane to conveying core ideas and cognitive load is high.

References

SHOWING 1-10 OF 12 REFERENCES
Mathematics and geometry education with collaborative augmented reality
TLDR
Flexible methods for context and user dependent rendering of parts of the construction allow the use of Construct3D in today's classrooms and provide a test bed for future evaluations, and anecdotal evidence supports the claim that construct3D is easy to learn, encourages experimentation with geometric constructions, and improves spatial skills.
Virtual and augmented reality as spatial ability training tools
TLDR
This paper first reviews studies that used VR technologies to study different aspects of spatial ability and results and findings will be presented from one of the first large-scale studies that investigated the potential of an AR application to train spatial ability.
Experiences in Using Spatial Skills Testing Instruments with Younger Audiences
As graphics educators, we routinely test the 3-D spatial skills of our university-aged students using standardized instruments such as the Purdue Spa- tial Visualization Test: Rotations (PSVT:R), the
VR and spatial awareness in disabled children
TLDR
The VR research group at Leicester University has investigated the use of VR to enhance spatial awareness in children with motor disorders by allowing such children independent exploration in desktop 3D simulated environments.
A Decade of Research and Development in Disability, Virtual Reality and Associated Technologies: Review of ICDVRAT 1996-2006
TLDR
A brief review of the first decade of research and development in the ICDVRAT community is presented, defining technologies, applications and target user populations served.
Construção de um teste de visualização a partir da psicologia cognitiva
Neste estudo descreve-se os criterios teoricos que guiaram o processo de construcao de um teste de Visualizacao, teste este com itens gerados a partir de uma tarefa de Desenvolvimento de Superficies.
Virtual Environments and the Enhancement of Spatial Behavior: Towards a Comprehensive Research Agenda
TLDR
This Forum paper focuses on research concerned with the use of VE technology for training spatial behavior in the real world, and presents an overview of issues and problems relevant to conducting research in this area.
Spatial abilities and virtual technologies: examining the computer graphics learning environment
TLDR
A brief history of visualization assessments instruments and strategies and their use within computer graphics-related learning environments and the use of virtual reality technologies to enable the learning process are outlined.
...
...