Experiential Learning in Virtual Worlds - A Case Study for Entrepreneurial Training

@inproceedings{Stieglitz2010ExperientialLI,
  title={Experiential Learning in Virtual Worlds - A Case Study for Entrepreneurial Training},
  author={Stefan Stieglitz and Christoph Lattemann and Miriam Kallischnigg},
  booktitle={AMCIS},
  year={2010}
}
Virtual worlds offer new possibilities for computer-mediated communication and cooperation because of their threedimensional (3D)-environment, which supports immersive feelings, and because of enhanced interactive techniques. Furthermore, interfaces exist to directly connect virtual worlds with other technologies such as social software, for example wikis, blogs, social networks, and traditional e-learning tools, such as Moodle. From a didactical perspective, these characteristics greatly… CONTINUE READING