Experiences with the Alternate Reality Kit: An Example of the Tension between Literalism and Magic
@article{Smith1986ExperiencesWT, title={Experiences with the Alternate Reality Kit: An Example of the Tension between Literalism and Magic}, author={Randall B. Smith}, journal={IEEE Computer Graphics and Applications}, year={1986}, volume={7}, pages={42-50} }
This article presents an overview of the Alternate Reality Kit, an animated environment for creating interactive simulations. ARK is built upon a physical-world metaphor: All objects have an image, a position, a velocity, and the ability to experience forces. Users manipulate objects with a mouse-operated "hand," which enables them to carry and throw objects, press buttons, and operate sliders. The interface features are discussed in light of a general user interface tension between literalism…
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