Examining elementary school children’s level of enjoyment of traditional tag games vs. interactive dance games

  title={Examining elementary school children’s level of enjoyment of traditional tag games vs. interactive dance games},
  author={Zan Gao and Peng Zhang and Leslie Podlog},
  journal={Psychology, Health \& Medicine},
  pages={605 - 613}
Enjoyment has been implicated as a determinant of physical activity among children and adolescents. However, the effect of different sport activities on children’s enjoyment remains largely unexplored. This study examined whether children’s enjoyment in physical education (PE) varied as a function of learning activities. Participants were 210 third- through sixth-grade children who had a 30 min PE class every week. Participants responded to a standardized self-report enjoyment survey measuring… 

Comparisons of College Students’ Enjoyment in Physical Activity & Exergames

The purpose of this study was to compare college students’ enjoyment levels in three domains of activity (traditional physical activities, exergames, and non-exergames). Volunteers (n = 141) from a

Playing traditional games vs. free-play during physical education lesson to improve physical activity: a comparison study

Purpose: Non-sport activities like traditional games can be a practical way to promote physical activity (PA) during physical education (PE) lessons, especially among those who are less inclined

Investigating the Relationship between Teaching Games for Understanding and High School Physical Education Students’ Enjoyment, Self-Efficacy, and Intentions to Enroll

Physical education (PE) is a useful course which provides a variety of physical, cognitive, and affective benefits to students; however, rates of student enrollment in Canadian PE classes are in

Using Interactive Video Games to Enhance Physical Activity Among Children

The World Health Organization (Global strategy on diet, physical activity and health. Retrieved from http://www.who.int/dietphysicalactivity/factsheet_young_people/en/, 2016) recommends children

The convergent validity of the Children’s Leisure Assessment Scale (CLASS) and Children’s Assessment of Participation and Enjoyment and Preferences for Activities of Children (CAPE/PAC)

Preliminary evidence in support of the convergent validity between the CAPE/PAC and CLASS was obtained and it is essential that therapists utilize play and leisure scales that are valid, reliable and responsive.

The Effect of Traditional Games and Drill with Motor Ability on Skills (Running, Jumping, Overhand Throw and Catching) at Elementary School

Fundamental skills are obtained through physical education learning. Students can master one particular sport that is useful in everyday life. Elementary school students aged 6-12 years like to play

Effect of an Active Video Gaming Classroom Curriculum on Health-Related Fitness, School Day Step Counts, and Motivation in Sixth Graders.

An 18-week AVG classroom curriculum improved cardiorespiratory endurance relative to the comparison group in sixth graders, and supports the use of low-cost AVG curricula to improve the health-related fitness of youth.

Effects of the iPad and mobile application-integrated physical education on children’s physical activity and psychosocial beliefs

ABSTRACT Background: Quality physical education (PE) lessons tap on the four focal areas: curriculum, instruction, policies and environment (National Association for Sport and Physical Education

Effects of Exergaming on College Students’ Situational Interest, Self-Efficacy, and Motion Sickness

Objective: Given the low levels of physical activity (PA) among U.S. college students, the use of exergaming as a supplement to traditional exercise may promote higher levels of motivation and PA.



An exploration of children's perceptions and enjoyment of school-based physical activity and physical education.

Investigating school-based physical activity behavior and its determinants in young Irish children found boys and girls are more alike than unlike in their behaviors and attitudes, and teachers should capitalize on the fact that children's favorite subject is physical education to promote physical activity.

Motivated but not active: the dilemmas of incorporating interactive dance into gym class.

  • Zan Gao
  • Education, Medicine
    Journal of physical activity & health
  • 2012
Although students were motivated for DDR, they were not physically active in DDR, but their moderate-to-vigorous physical activity (MVPA) was low and students with successful mastery experiences had significantly higher IM, IR, and MVPA.

Using Dance Dance Revolution in Physical Education.

Teaching Elementary Physical Education | September 2005 23 Teaching Elementary Physical Education | September 2005 S lifestyles are often to blame for overweight and obesity, which is the second

Gender Differences in Children's Conceptions of Competence and Motivation in Physical Education

ABSTRACT This study investigated the competence perceptions and motivational beliefs of 50 physical education students who had adopted stereotypical perceptions of two gender oriented physical

The Enjoyment of Formal and Informal Recreation and Leisure Activities: A comparison of school‐aged children with and without physical disabilities

The mechanisms responsible for psychological engagement, enjoyment, and the developmental benefits of participation in activities are discussed, along with implications for research and clinical practice.

Fourth-Grade Students' Motivational Changes in an Elementary Physical Education Running Program

Results indicated the students improved their run but became less motivated about running while participating in a year-long running program, providing strong empirical evidence that expectancy beliefs and interest are essential to children's motivation in elementary physical education.

Measuring enjoyment of physical activity in adolescent girls.

Effects of Curricular Activity on Students' Situational Motivation and Physical Activity Levels

Examination of the effects of three curricular activities on students' situational motivation and physical activity levels and the predictive strength of situational motivation to PA levels revealed that students spent significantly higher percentages of time in moderate-to-vigorous PA in fitness and football classes than they did in DDR class.

Energy Expenditure During Physically Interactive Video Game Playing in Male College Students With Different Playing Experience

Experienced participants showed higher exercise HR, RPE, RER, VO2, total and relative energy expenditure, exercise intensity, TS30, and average steps per minute, and less time and steps to expend 150 kilocalories.