Evolving Interesting Initial Conditions for Cellular Automata of the Game of Life Type

Abstract

The use of a genetic algorithm to obtain “interesting” initial conditions for cellular automata of the family of Conway’s Game of Life is described in this paper. The conditions have been selected so as to maximize the number of gliders, R-pentominoes, and similar structures generated during the execution of the automata. Besides the original Game of Life… (More)

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