Evolving 3D Buildings for the Prototype Video Game Subversion

Abstract

We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion Software Ltd. Buildings are described in a custom plain-text markup language that can be parsed by Subversion’s procedural generation engine, which renders the 3D models on-screen… (More)
DOI: 10.1007/978-3-642-12239-2_12

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