Evolutionary design of engagement strategies for turn-constrained agents


We examine the use of an evolutionary algorithm to design a feedback controller for a dual pursuit-evasion problem. In this problem, two players, Player A and Player B, move about an obstacle-free, two-dimensional plane with constant speeds and bounded turn rates. Player A strives to capture Player B by maneuvering behind and closing within a defined… (More)
DOI: 10.1109/CEC.2017.7969590


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