Evolutionary Generative Process for an Artificial Creature's Personality

@article{Kim2009EvolutionaryGP,
  title={Evolutionary Generative Process for an Artificial Creature's Personality},
  author={Jong-Hwan Kim and Chi-Ho Lee and Kang Hee Lee},
  journal={IEEE Transactions on Systems, Man, and Cybernetics, Part C (Applications and Reviews)},
  year={2009},
  volume={39},
  pages={331-342}
}
  • Jong-Hwan KimChi-Ho LeeK. Lee
  • Published 1 May 2009
  • Engineering
  • IEEE Transactions on Systems, Man, and Cybernetics, Part C (Applications and Reviews)
In this paper, an artificial creature is designed to have its own genome in which a specific personality is encoded. The genome is composed of 14 chromosomes each of which consists of three kinds of genes such as fundamental genes, internal-state-related genes, and behavior-related genes. To represent various types of personality, a large number of genes are needed. In this case, if gene values are assigned manually for the individual genome, it becomes increasingly difficult and time-consuming… 

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