Evaluation of Attention Levels in a Tetris Game Using a Brain Computer Interface


This paper investigates the possibility of using information from brain signals, obtained through a light and inexpensive Brain Computer Interface (BCI), in order to dynamically adjust the difficulty of an educational video game and adapt the level of challenge to players’ abilities. In this experiment, attention levels of Tetris players – measured with the… (More)
DOI: 10.1007/978-3-642-38844-6_11


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