Evaluating motion: spatial user behaviour in virtual environments

@article{Drachen2011EvaluatingMS,
  title={Evaluating motion: spatial user behaviour in virtual environments},
  author={Anders Drachen and Alessandro Canossa},
  journal={IJART},
  year={2011},
  volume={4},
  pages={294-314}
}
User-behaviour analysis has only recently been adapted to the context of the virtual world domain and remains limited in its application. Behaviour analysis is based on instrumentation data, automated, detailed, quantitative information about user behaviour within the virtual environment (VE) of digital games. A key advantage of the method in comparison with existing user-research methods, such as usabilityand playability-testing is that it permits very large sample sizes. Furthermore, games… CONTINUE READING
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