Envisioning systemic effects on persons and society throughout interactive system design

@inproceedings{Nathan2008EnvisioningSE,
  title={Envisioning systemic effects on persons and society throughout interactive system design},
  author={Lisa P. Nathan and Batya Friedman and Predrag V. Klasnja and Shaun K. Kane and Jessica K. Miller},
  booktitle={DIS '08},
  year={2008}
}
The design, development, and deployment of interactive systems can substantively impact individuals, society, and the natural environment, now and potentially well into the future. Yet, a scarcity of methods exists to support long-term, emergent, systemic thinking in interactive design practice. Toward addressing this gap, we propose four envisioning criteria --- stakeholders, time, values, and pervasiveness -- distilled from prior work in urban planning, design noir, and Value Sensitive Design… Expand
A fieldwork of the future with user enactments
TLDR
This paper reflects on repeated use of User Enactments over the past five years to unpack lessons learned and further specify how and when to use it, and reflects on how UE can function as a boundary object and implications for future work. Expand
Designing community of practice systems: a value sensitive approach
This paper presents a process for designing an online Community of Practice (CoP) system for nurses. First, we used Value Sensitive Design by identifying the four features: benefits, harms, futureExpand
A value sensitive action-reflection model: evolving a co-design space with stakeholder and designer prompts
TLDR
The purpose of the method is to expand and shape a co-design space so that stakeholders, acting as designers, focus not only on the form and function of a tool being envisioned but also on the social context of its use and values that lie with individuals, groups, and societies. Expand
Values-led Participatory Design as a Pursuit of Meaningful Alternatives
TLDR
It is argued that a PD approach that is led by a focus upon participants' values can allow participants to discover meaningful alternatives -- alternative uses and alternative conceptualizations for IT that are particularly meaningful to them. Expand
Building Design Scenarios the Way Life Is Lived: The Contextual-Scenario Toolkit
TLDR
A related model of grounding for design scenarios: building scenarios the way life is lived, where every scenario character becomes grounded within their subjective point of view, their own thoughts and perceptions, accessible only to themselves. Expand
Design from the everyday: continuously evolving, embedded exploratory prototypes
TLDR
This paper sketches out a framework for design that puts a premium on immediate use and evolving the design in response to use and user feedback, through the use of a continuously-available exploratory prototype. Expand
Elicitation of situated values: need for tools to help stakeholders and designers to reflect and communicate
TLDR
This paper proposes a design for a value elicitation tool that consists of a mobile application used by stakeholders for data collection and in-situ self-reflection, and a website used collaboratively by designers and stakeholders to analyse and communicate values. Expand
Values in Design - Building Bridges between RE, HCI and Ethics
TLDR
The aim of this workshop is to bring together people from different disciplines to share knowledge and insights about how to account for values in technology design, and to work towards integrating approaches, thereby putting value conscious design approaches to practice. Expand
ENVISIONING LARGE-SCALE EFFECTS OF TEACHING VALUES IN DESIGN
In teaching, there is an increased awareness about the role that values play in design. In this paper, we envision potential large-scale effects of teaching values in design in higher education. InExpand
In Search for Design Elements: A New Perspective for Employing Ethnography in Human-Computer Interaction Design Research
  • A. Rapp
  • Computer Science
  • Int. J. Hum. Comput. Interact.
  • 2021
ABSTRACT Design ethnography has been widely used in Human-Computer Interaction (HCI) to understand people’s everyday behaviors, in order to build technologies capable of meeting users’ needs.Expand
...
1
2
3
4
5
...

References

SHOWING 1-10 OF 57 REFERENCES
Sustainable interaction design: invention & disposal, renewal & reuse
TLDR
A rubric for understanding the material effects of particular interaction design cases in terms of forms of use, reuse, and disposal, and several principles to guide Sustainable Interaction Design (SID) are proposed. Expand
Scenario-based design
TLDR
Open up the design process to the intended users and descriptions of their projected use entail many technical issues and people need to be able to assess design alternatives with use-oriented criteria and to integrate and coordinate such assessments with those that they make on traditional grounds. Expand
Making Use of Scenarios for Validating Analysis and Design
TLDR
The semantic structure of types of scenarios is investigated thus illustrating how a context of use analysis according to ISO 9241-11 can be exploited for validation purposes. Expand
Communication functions and the adaptation of design representations in interdisciplinary teams
TLDR
Analysis of three design cases from user-centered design shows how representational use is subject to adaptive pressure from the communication demands in interdisciplinary teams. Expand
Dispelling "design" as the black art of CHI
TLDR
This work argues the complementary nature of creative design and user-centered design practices, and provides an illustrative example showing how designers can communicate their intellectual rigor to the CHI community. Expand
Scenarios: Heuristics for action
This paper present a heuristic model to ease scenario construction and usage in interaction design processes. We argue that the role of scenarios varies: I) along the design process, thus scenarioExpand
Value tensions in design: the value sensitive design, development, and appropriation of a corporation's groupware system
TLDR
Key contributions include a "proof-of-concept" that established Value Sensitive Design principles and methods can be used to good effect for the design of groupware in an industry setting, a new design method for addressing value tensions, Value Dams and Flows, and the co-evolution of technology and organizational policy. Expand
Value scenarios: a technique for envisioning systemic effects of new technologies
In this paper we argue that there is a scarcity of methods which support critical, systemic, long-term thinking in current design practice, technology development and deployment. To address this needExpand
Pastiche scenarios: Fiction as a resource for user centred design
TLDR
It is argued that pastiche scenarios are a useful complementary method for designers to reason about user experience as well as the broad social and cultural impacts of new technologies. Expand
Human values and the design of computer technology
TLDR
This chapter discusses human agency and responsible computing, which has implications for computer system design in the United States and discusses value-Sensitive design. Expand
...
1
2
3
4
5
...