Enhancing variety through gamified, interactive learning experiences

@article{Moro2020EnhancingVT,
  title={Enhancing variety through gamified, interactive learning experiences},
  author={Christian Moro and Zane Stromberga},
  journal={Medical Education},
  year={2020},
  volume={54}
}
The transition from face-to-face teaching to online platform delivery for many institutions has presented positive examples of medical educators' problem-solving abilities. However, this has led to many online sessions following identical formats, providing highly similar learning experiences for students' week-after-week with less variety than from face-to-face deliveries. The use of serious games, which are games primarily focussed on education, to teach medical and health sciences has… 

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References

Technology Considerations in Health Professions and Clinical Education

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