Emotion in Games

@inproceedings{Yannakakis2011EmotionIG,
  title={Emotion in Games},
  author={Georgios N. Yannakakis and Kostas Karpouzis and Ana Paiva and Eva Hudlicka},
  booktitle={ACII},
  year={2011}
}
Computer games are unique elicitors of emotion. Recognition of player emotion, dynamic construction of affective player models, and modelling emotions in non-playing characters, represent challenging areas of research and practice at the crossroads of cognitive and affective science, psychology, artificial intelligence and human-computer interaction. Techniques from AI and HCI can be used to recognize player affective states and to model emotion in non-playing characters. Multiple input… 

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