• Corpus ID: 249713795

Emerging Architectural Spatialities Using Assemblage Theory to Understand Novel Emplacement Practices in Cinema’s Spatial Representation

  title={Emerging Architectural Spatialities Using Assemblage Theory to Understand Novel Emplacement Practices in Cinema’s Spatial Representation},
  • Art
Intersections between cinema and architecture originated when moving images started recording actual buildings and urban environments and, from their inception, they have been accompanied by extended theoretical reflections on authenticity and objectivity of spatial representation. In recent times, disruptive transformations in the modes and techniques of architectural expression introduced by digital production have originated a fundamental rethinking of these questions. Looking at the impact… 



Digital Visual Effects in Cinema: The Seduction of Reality

"Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille." Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have

The Augmented Meta-Public Space. Interpreting emerging transductive territories in enhanced centres of consumption

Recent socioeconomic and technological advancements are transforming the routines of consumption into post-consumerist practices. From a socio-spatial perspective, this is primarily driven by the

Cine-scapes: Cinematic Spaces in Architecture and Cities

Introduction Part 1: Film, Mind and Body 1. Tectonics of Film Space 2. City in our Mind 3. Existential and Experiential Notions of Space Part 2: Cinema, Architecture and the Everyday 4. Spatial

Entertainment Assembled: The Marvel Cinematic Universe, a Case Study in Transmedia

As technology has made the world smaller, with media consumption increasing exponentially, consumers expect their entertainment worlds to be larger. With one of the most successful film franchises of

Spaces of Global Cultures: Architecture, Urbanism, Identity

Introduction. Part I: Theories 1. Worlds in the City: Wonders of Modern Design to Weapons of Mass Destruction 2. Interrogating Global Culture(s) 3. Cultures and Spaces of Postcolonial Knowledges 4.

AIS-Architecture Image Studies Scientific Journal

Public participation in architecture implies a change to the whole traditional range of subjects and objects and opens to a new process whose results are not foreseen from the designer. Architectural

Simulation, Control and Desire. Urban Commons and Semi-Public Space Resilience in the Age of Augmented Transductive Territorial Production

Considering place-based participation a crucial factor for the development of sustainable and resilient cities in the post-digital turn age, this paper addresses the socio-spatial implications of the

Picturing Architecture Otherwise: the voguing of the Maison Mallet‐Stevens

This essay pursues the answer to a simple question: How was it that Robert Mallet-Stevens’s career masterpiece, the Maison Mallet-Stevens, built in Paris in 1927, found its way into a 1929 Hollywood

Translocality: Concepts, Applications and Emerging Research Perspectives

The employment of translocality as a research perspective is currently gaining momentum. A growing number of scholars from different research traditions concerned with the dynamics of mobility,

The work of art in the age of mechanical reproduction

  • W. Benjamin
  • Art, History
    A Museum Studies Approach to Heritage
  • 2018
One of the most important works of cultural theory ever written, Walter Benjamin's groundbreaking essay explores how the age of mass media means audiences can listen to or see a work of art