Embedding 2D standalone educational simulation games in 3D multi-user environments: the case of C-VIBE

@article{Nabeth2004Embedding2S,
  title={Embedding 2D standalone educational simulation games in 3D multi-user environments: the case of C-VIBE},
  author={Thierry Nabeth and Albert A. Angehrn},
  journal={IEEE International Conference on Advanced Learning Technologies, 2004. Proceedings.},
  year={2004},
  pages={711-713}
}
This paper presents insights gained in the design and evaluation of C-VIBE, a 3D multi-user simulation game developed within VERDI (virtual environment for real time distributed applications over the Internet), a project exploring advanced applications running over a satellite network infrastructure, and in particular innovative solutions for management education. The paper concentrates on factors to be taken into account when developing 3D multi-user versions of existing, standalone 2D… Expand
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User Manual for C-VIBE (3D Version of the EIS Simulation)
  • CALT User Manual,
  • 2003
User Manual for C-VIBE (3D Version of the EIS Simulation)
  • User Manual for C-VIBE (3D Version of the EIS Simulation)
  • 2003
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