Efficient algorithms for local and global accessibility shading

@article{Miller1994EfficientAF,
  title={Efficient algorithms for local and global accessibility shading},
  author={G. Miller},
  journal={Proceedings of the 21st annual conference on Computer graphics and interactive techniques},
  year={1994}
}
  • G. Miller
  • Published 1994
  • Computer Science
  • Proceedings of the 21st annual conference on Computer graphics and interactive techniques
  • This paper discusses the use of two different approaches for computing the “accessibility” of a surface. These metrics characterize how easily a surface may be touched by a spherical probe. The paper also presents various acceleration techniques for accessibility. The idea of surface accessibility is extended to include “global accessibility” which measures the ability of a spherical probe to enter a structure from outside as well as to fit locally on the surface. The visual effect of shading… CONTINUE READING
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