Efficient Three-view Triangulation Based on 3D Optimization

  title={Efficient Three-view Triangulation Based on 3D Optimization},
  author={Klas Nordberg},
Triangulation of a 3D point from two or more views can be solved in several ways depending on how perturbations in the image coordinates are dealt with. A common approach is optimal triangulation which minimizes the total L2 reprojection error in the images, corresponding to finding a maximum likelihood estimate of the 3D point assuming independent Gaussian noise in the image spaces. Computational approaches for optimal triangulation have been published for the stereo case and, recently, also… CONTINUE READING