Efficient Sparse Voxel Octrees

@article{Laine2010EfficientSV,
  title={Efficient Sparse Voxel Octrees},
  author={Samuli Laine and Tero Karras},
  journal={IEEE Transactions on Visualization and Computer Graphics},
  year={2010},
  volume={17},
  pages={1048-1059}
}
In this paper we examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. We present in detail a compact data structure for storing voxels and an efficient algorithm for performing ray casts using this structure. We augment the voxel data with novel contour… CONTINUE READING

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