Corpus ID: 7580874

Efficient NURBS Rendering using View-Dependent LOD and Normal Maps

@inproceedings{Guthe2003EfficientNR,
  title={Efficient NURBS Rendering using View-Dependent LOD and Normal Maps},
  author={M. Guthe and R. Klein},
  booktitle={WSCG},
  year={2003}
}
  • M. Guthe, R. Klein
  • Published in WSCG 2003
  • Computer Science
  • Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of this surface type. Most existing approaches transform the NURBS surfaces into polygonal representation and build static levels of detail. Unfortunately, algorithms which keep the NURBS representation and generate view-dependent LOD on the fly suffer from the problem, that they only calculate the geometric error of an… CONTINUE READING
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