Efficient Implementation of Marching Cubes' Cases with Topological Guarantees

@article{Lewiner2003EfficientIO,
  title={Efficient Implementation of Marching Cubes' Cases with Topological Guarantees},
  author={Thomas Lewiner and H{\'e}lio Lopes and Ant{\^o}nio Wilson Vieira and Geovan Tavares},
  journal={J. Graphics, GPU, & Game Tools},
  year={2003},
  volume={8},
  pages={1-15}
}
Marching Cubes’ methods first offered visual access to experimental and theoretical data. The implementation of this method usually relies on a small lookup table. Many enhancements and optimizations of Marching Cubes still use it. However, this lookup table can lead to cracks and inconsistent topology. This paper introduces a full implementation of Chernyaev’s technique to ensure a topologically correct result, i.e. a manifold mesh for any input data. It completes the original paper for the… CONTINUE READING
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