Effects of Prosocial Media on Social Behavior

  title={Effects of Prosocial Media on Social Behavior},
  author={Tobias Greitemeyer},
  journal={Current Directions in Psychological Science},
  pages={251 - 255}
  • Tobias Greitemeyer
  • Published 1 August 2011
  • Psychology
  • Current Directions in Psychological Science
Helping and aggression are core topics in social psychology. So far, abundant evidence that violent media decreases helping and increases aggression has been collected. However, recent theoretical and empirical work has demonstrated that the media may also increase prosocial outcomes and decrease antisocial outcomes. In fact, exposure to media with prosocial content increases the accessibility of prosocial thoughts, empathy, and helping behavior and decreases aggression and aggression-related… 

Figures from this paper

Reducing the Tendency to Aggress: Insights from Social and Personality Psychology

The social and personality psychology literature on aggression has largely focused on the factors that are associated with an increase in aggression such as provocation, violent media exposure, and

Acting prosocially reduces retaliation: Effects of prosocial video games on aggressive behavior

Past research has provided abundant evidence that exposure to violent video games increases aggression and aggression-related variables. In contrast, little is known whether and why video game

Long-Term Relations Among Prosocial-Media Use, Empathy, and Prosocial Behavior

Latent-growth-curve modeling for the 2-year period revealed that change in video-game use significantly affected change in helping, and that this relationship was mediated by change in empathy.

Prosocial modeling: person role models and the media.

Like the Good or Bad Guy—Empathy in Antisocial and Prosocial Games

Evidence suggests that violent media influence users’ cognitions, affect, and behavior in a negative way, whereas prosocial media have been shown to increase the probability of prosocial behavior. In

Positive Effects of Prosocial Cartoon Viewing on Aggression Among Children: The Potential Mediating Role of Aggressive Motivation

Prosocial cartoon is characterized by helping others solve difficulties, including helping, donating, sharing, comforting, and cooperating. The current study examined whether viewing a prosocial

The links between religiousness and prosocial behaviors in early adulthood: The mediating roles of media exposure preferences and empathic tendencies

ABSTRACT We examined the links among religiousness, prosocial and violent media exposure preferences, empathic tendencies, and prosocial behaviors in early adulthood. Participants were U.S. college

Turning Our Gaze to Prosocial Media Effects: What is and isn't Known

Clark and Giacomantonio (2015) raise several valuable research questions concerning the relationship between empathy and music genre preferences, and present interesting exploratory analyses

Will exposure to different consequences of prosocial behavior always lead to subsequent prosocial behavior among adolescents: An experimental study of short videos

The relationship between exposure to prosocial media content and prosocial behavior has been extensively explored. However, previous studies mainly explore the effect of prosocial media content

Pow! Boom! Kablam! Effects of Viewing Superhero Programs on Aggressive, Prosocial, and Defending Behaviors in Preschool Children

Preschooler’s engagement with superheroes was related to increased physical and relational aggression 1 year later and engagement with superhero was not related to prosocial or defending behaviors.



Effects of Songs With Prosocial Lyrics on Prosocial Behavior: Further Evidence and a Mediating Mechanism

In four studies, listening to songs with prosocial, relative to neutral, lyrics increased helping behavior, and this effect was mediated by interpersonal empathy, which points to the importance of the affective route in explaining how media exposure influences social behavior.

Positive Effects of Television on Children's Social Interactions: A Meta-Analysis

We conducted a meta-analysis of 34 studies of the positive effects of television on children's social interactions, levels of aggression, altruism, and levels of stereotyping (a total of 108 effect

Playing Prosocial Video Games Increases the Accessibility of Prosocial Thoughts

Support is found for the hypothesis that exposure to prosocial video games increases the accessibility of prosocial thoughts, which provides support to the predictive validity of the General Learning Model for the effects of exposure to Prosocial media on social tendencies.

Playing prosocial video games increases empathy and decreases schadenfreude.

Two studies revealed that playing a prosocial video game increased interpersonal empathy and decreased reported pleasure at another's misfortune (i.e., schadenfreude), lending further credence to the predictive validity of the General Learning Model for the effects of media exposure on social tendencies.

Correlates and Consequences of Exposure to Video Game Violence: Hostile Personality, Empathy, and Aggressive Behavior

Mediational analyses show that trait hostility, empathy, and hostile perceptions partially account for the VVE effect on aggression, suggesting that repeated exposure to video game violence increases aggressive behavior in part via changes in cognitive and personality factors associated with desensitization.

Effects of prosocial video games on prosocial behavior.

Experiments examined the hypothesis that playing a prosocial (relative to a neutral) video game increases helping behavior and showed that exposure to prosocial video games activated the accessibility of prosocial thoughts, which in turn promoted prosocial behavior.

The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies

Similar results across different methodologies, ages, and cultures provide robust evidence of a prosocial game content effect, and they provide support for the General Learning Model.

Exposure to violent media: the effects of songs with violent lyrics on aggressive thoughts and feelings.

College students who hearing a violent song felt more hostile than those who heard a similar but nonviolent song, and trait hostility was positively related to state hostility but did not moderate the song lyric effects.