Effects of Prosocial, Neutral, and Violent Video Games on Children's Helpful and Hurtful Behaviors.

@article{Saleem2012EffectsOP,
  title={Effects of Prosocial, Neutral, and Violent Video Games on Children's Helpful and Hurtful Behaviors.},
  author={M. Saleem and C. A. Anderson and D. Gentile},
  journal={Aggressive behavior},
  year={2012},
  volume={38 4},
  pages={
          281-7
        }
}
  • M. Saleem, C. A. Anderson, D. Gentile
  • Published 2012
  • Psychology, Medicine
  • Aggressive behavior
  • Recent research reveals that playing prosocial video games increases prosocial cognitions, positive affect, and helpful behaviors [Gentile et al., 2009; Greitemeyer and Osswald, 2009, 2010, 2011]. These results are consistent with the social-cognitive models of social behavior such as the general learning model [Buckley and Anderson, 2006]. However, no experimental studies have examined such effects on children. Previous research on violent video games suggests that short-term effects of video… CONTINUE READING

    Figures and Topics from this paper.

    Explore Further: Topics Discussed in This Paper

    Paper Mentions

    INTERVENTIONAL CLINICAL TRIAL
    INTRODUCTION: Cognitive dysfunction is a frequent adverse event in the postoperative period, especially in elderly patients. The tests commonly used for the detection of postoperative… Expand
    ConditionsCognition Disorders, Impaired Cognition, Self-Assessment
    InterventionDevice
    Video Games Do Affect Social Outcomes
    350
    The Relationships Among Girls’ Prosocial Video Gaming, Perspective-Taking, Sympathy, and Thoughts About Violence
    17
    Long-Term Relations Among Prosocial-Media Use, Empathy, and Prosocial Behavior
    116

    References

    Publications referenced by this paper.
    SHOWING 1-10 OF 32 REFERENCES
    Effects of prosocial, neutral, and violent video games on college students' affect.
    64
    Effects of prosocial video games on prosocial behavior.
    337
    The Effects of Prosocial Video Games on Prosocial Behaviors: International Evidence From Correlational, Longitudinal, and Experimental Studies
    468
    Prosocial video games reduce aggressive cognitions
    117
    Playing Prosocial Video Games Increases the Accessibility of Prosocial Thoughts
    71
    Violent video game effects on children and adolescents. A review of the literature.
    149
    Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review.
    1341