Corpus ID: 40144807

Effects of Gamification on Lower Secondary School Students’ Motivation and Engagement

@article{Hong2014EffectsOG,
  title={Effects of Gamification on Lower Secondary School Students’ Motivation and Engagement},
  author={G. Hong and M. Masood},
  journal={World Academy of Science, Engineering and Technology, International Journal of Educational and Pedagogical Sciences},
  year={2014},
  volume={1},
  pages={3757-3764}
}
  • G. Hong, M. Masood
  • Published 2014
  • Psychology
  • World Academy of Science, Engineering and Technology, International Journal of Educational and Pedagogical Sciences
  • This paper explores the effects of gamification on lower secondary school students’ motivation and engagement in the classroom. Two-group posttest-only experimental design were employed to study the influence of gamification teaching method (GTM) when compared with conventional teaching method (CTM) on 60 lower secondary school students. The Student Engagement Instrument (SEI) and Intrinsic Motivation Inventory (IMI) were used to assess students’ intrinsic motivation and engagement level… CONTINUE READING
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