Effect of Frame Rate and Force Feedback on Virtual Object Manipulation

  title={Effect of Frame Rate and Force Feedback on Virtual Object Manipulation},
  author={Paul Richard and Georges Birebent and Philippe Coiffet and Grigore C. Burdea and Daniel Gomez and Noshir A. Langrana},
  journal={Presence: Teleoperators & Virtual Environments},
Research on virtual environments (VE) produced significant advances in computer hardware (graphics boards and i/o tools) and software (real-time distributed simulations). However, fundamental questions remain about how user performance is affected by such factors as graphics refresh rate, resolution, control latencies, and multimodal feedback. This article reports on two experiments performed to examine dextrous manipulation of virtual objects. The first experiment studies the effect of… CONTINUE READING
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