Eberos GML2D: a graphical domain-specific language for modeling 2D video games

Abstract

The complexity of game development has increased in the past 30 years, from a task that could almost be entirely handled by a single programmer to an endeavor requiring a large team. To reduce this complexity, we have developed a Domain-Specific Language (DSL) targeting the modeling of two-dimensional (2D) games. We call this language Eberos Game Modeling… (More)
DOI: 10.1145/2060329.2060342

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