Easy integral surfaces: a fast, quad-based stream and path surface algorithm

@inproceedings{McLoughlin2009EasyIS,
  title={Easy integral surfaces: a fast, quad-based stream and path surface algorithm},
  author={Tony McLoughlin and Robert S. Laramee and Eugene Zhang},
  booktitle={CGI},
  year={2009}
}
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in part, to the complexity of previous construction algorithms. We introduce a novel algorithm for the construction of stream and path surfaces that is fast, simple and does not rely on any complicated data structures or surface parameterization, thus making it suitable for inclusion into any visualization application… CONTINUE READING
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